Plan long sessions without surprises. Track durability drain, predict break points, and line up backup gear before you head out.
Armor
Armor Steel Chest
Uncommon
Total uses
150
Based on current pattern
Minutes until break
8
18.00 durability per minute
Backup needed
5
For the planned session
Session wear forecast
0% durability left after 45 minutes
Maintenance checkpoints
75% durability
112 uses left6 min of activity
50% durability
75 uses left4 min of activity
25% durability
37 uses left2 min of activity
Backup gear with longer uptime
Sorted by maximum durability in the same category.
Armor Bronze Legs
Armor • 250 max durability • 250 uses
Uncommon
Armor Leather Raven Legs
Armor • 250 max durability • 250 uses
Common
Debug Continue Equip
Armor • 250 max durability • 250 uses
Debug
Browse durability by slot or type
Use filters to find equipment that fits your role, then load it into the planner above.
Tool Hammer Iron
Uncommon
Tool • 500 max durability • 500 uses at base loss
Tool Hatchet Onyxium
Epic
Tool • 450 max durability • 450 uses at base loss
Tool Pickaxe Onyxium
Epic
Tool • 450 max durability • 450 uses at base loss
Tool Hatchet Adamantite
Rare
Weapon • 400 max durability • 400 uses at base loss
Tool Pickaxe Adamantite
Rare
Tool • 400 max durability • 400 uses at base loss
Tool Hatchet Mithril
Epic
Tool • 400 max durability • 400 uses at base loss
Tool Pickaxe Mithril
Epic
Tool • 400 max durability • 400 uses at base loss
Tool Shovel Thorium
Rare
Tool • 350 max durability • 350 uses at base loss
Tool Hatchet Thorium
Rare
Tool • 350 max durability • 350 uses at base loss
Tool Pickaxe Thorium
Rare
Tool • 350 max durability • 350 uses at base loss
Tool Shovel Cobalt
Rare
Tool • 300 max durability • 300 uses at base loss
Tool Hoe Iron
Uncommon
Tool • 300 max durability • 300 uses at base loss
Tool Hatchet Cobalt
Rare
Tool • 300 max durability • 300 uses at base loss
Tool Pickaxe Cobalt
Rare
Tool • 300 max durability • 300 uses at base loss
Weapon Staff Crystal Flame
Rare
Weapon • 300 max durability • 600 uses at base loss
Weapon Staff Crystal Ice
Rare
Weapon • 300 max durability • 600 uses at base loss
Tool Hatchet Iron
Uncommon
Tool • 250 max durability • 250 uses at base loss
Tool Pickaxe Iron
Uncommon
Tool • 250 max durability • 250 uses at base loss
Tool Shovel Iron
Uncommon
Tool • 250 max durability • 250 uses at base loss
Armor Bronze Legs
Uncommon
Armor • 250 max durability • 250 uses at base loss
Armor Leather Raven Legs
Common
Armor • 250 max durability • 250 uses at base loss
Debug Continue Equip
Debug
Armor • 250 max durability • 250 uses at base loss
Debug Continue Equip Legs
Debug
Armor • 250 max durability • 250 uses at base loss
Armor Onyxium Legs
Epic
Armor • 250 max durability • 250 uses at base loss
Armor Prisma Chest
Common
Armor • 250 max durability • 250 uses at base loss
Armor Prisma Hands
Common
Armor • 250 max durability • 250 uses at base loss
Armor Prisma Head
Common
Armor • 250 max durability • 250 uses at base loss
Armor Prisma Legs
Common
Armor • 250 max durability • 250 uses at base loss
Weapon Battleaxe Mithril
Epic
Weapon • 220 max durability • 488 uses at base loss
Weapon Daggers Mithril
Epic
Weapon • 220 max durability • 2200 uses at base loss
Weapon Mace Mithril
Epic
Weapon • 220 max durability • 440 uses at base loss
Weapon Shortbow Mithril
Epic
Weapon • 220 max durability • 379 uses at base loss
Weapon Sword Mithril
Epic
Weapon • 220 max durability • 1047 uses at base loss
Tool Shovel Copper
Common
Tool • 200 max durability • 200 uses at base loss
Tool Hoe Copper
Common
Tool • 200 max durability • 200 uses at base loss
Tool Hatchet Copper
Common
Tool • 200 max durability • 200 uses at base loss
Tool Pickaxe Copper
Common
Tool • 200 max durability • 200 uses at base loss
Armor Bronze Chest
Uncommon
Armor • 200 max durability • 200 uses at base loss
Armor Bronze Hands
Uncommon
Armor • 200 max durability • 200 uses at base loss
Armor Bronze Head
Uncommon
Armor • 200 max durability • 200 uses at base loss
Weapon Longsword Praetorian
Common
Weapon • 200 max durability • 384 uses at base loss
Weapon Daggers Adamantite Saurian
Rare
Weapon • 180 max durability • 1800 uses at base loss
Armor Mithril Chest
Epic
Armor • 180 max durability • 360 uses at base loss
Armor Mithril Hands
Epic
Armor • 180 max durability • 360 uses at base loss
Armor Mithril Head
Epic
Armor • 180 max durability • 360 uses at base loss
Armor Mithril Legs
Epic
Armor • 180 max durability • 360 uses at base loss
Weapon Battleaxe Adamantite
Rare
Weapon • 180 max durability • 400 uses at base loss
Weapon Crossbow Ancient Steel
Rare
Weapon • 180 max durability • 642 uses at base loss
Weapon Daggers Adamantite
Rare
Weapon • 180 max durability • 1800 uses at base loss
Weapon Mace Adamantite
Rare
Weapon • 180 max durability • 360 uses at base loss
Weapon Shortbow Adamantite
Rare
Weapon • 180 max durability • 310 uses at base loss
Weapon Sword Adamantite
Rare
Weapon • 180 max durability • 857 uses at base loss
Weapon Club Onyxium
Epic
Weapon • 170 max durability • 303 uses at base loss
Weapon Longsword Onyxium
Epic
Weapon • 170 max durability • 326 uses at base loss
Weapon Axe Onyxium
Epic
Weapon • 170 max durability • 303 uses at base loss
Weapon Axe Mithril
Epic
Weapon • 160 max durability • 285 uses at base loss
Weapon Club Mithril
Epic
Weapon • 160 max durability • 285 uses at base loss
Weapon Longsword Mithril
Epic
Weapon • 160 max durability • 307 uses at base loss
Weapon Longsword Void
Common
Weapon • 158 max durability • 376 uses at base loss
Armor Steel Chest
Uncommon
Armor • 150 max durability • 150 uses at base loss
Armor Steel Hands
Uncommon
Armor • 150 max durability • 150 uses at base loss
Armor Steel Head
Uncommon
Armor • 150 max durability • 150 uses at base loss
Armor Steel Legs
Uncommon
Armor • 150 max durability • 150 uses at base loss
Tool Shovel Crude
Common
Weapon • 150 max durability • 150 uses at base loss
Tool Hatchet Crude
Common
Weapon • 150 max durability • 150 uses at base loss
Tool Pickaxe Crude
Common
Weapon • 150 max durability • 150 uses at base loss
Armor QA Chest
Debug
Armor • 150 max durability • 150 uses at base loss
Armor QA Hands
Debug
Armor • 150 max durability • 150 uses at base loss
Armor QA Legs
Debug
Armor • 150 max durability • 150 uses at base loss
Weapon Battleaxe Thorium
Rare
Weapon • 150 max durability • 333 uses at base loss
Weapon Daggers Thorium
Rare
Weapon • 150 max durability • 1500 uses at base loss
Weapon Mace Thorium
Rare
Weapon • 150 max durability • 300 uses at base loss
Weapon Shortbow Thorium
Rare
Weapon • 150 max durability • 258 uses at base loss
Weapon Sword Thorium
Rare
Weapon • 150 max durability • 714 uses at base loss
Weapon Battleaxe Cobalt
Rare
Weapon • 150 max durability • 333 uses at base loss
Weapon Daggers Cobalt
Rare
Weapon • 150 max durability • 1500 uses at base loss
Weapon Mace Cobalt
Rare
Weapon • 150 max durability • 300 uses at base loss
Weapon Shortbow Cobalt
Rare
Weapon • 150 max durability • 258 uses at base loss
Weapon Sword Cobalt
Rare
Weapon • 150 max durability • 714 uses at base loss
Armor Adamantite Chest
Rare
Armor • 150 max durability • 300 uses at base loss
Managing Equipment Durability in Hytale
Why Durability Management Matters
Gear doesn't just get weak — it breaks mid-session. Adamantite armor loses 0.5 durability per hit (maxDurability 150), giving roughly 300 hits before it fails. Steel armor loses 1 per hit — half the lifespan. Knowing your break point before heading into a dungeon means the difference between a smooth run and an emergency return trip.
Maintenance Checkpoints
The tool flags items approaching critical durability thresholds — typically 25% and 10% of max. At 25%, start looking for a repair bench nearby. At 10%, stop combat immediately: one more session at that threshold risks losing the piece entirely. Higher-tier items like Adamantite justify early repairs since re-crafting costs 77 bars for a full set.
Backup Gear Strategy
For long farming or dungeon sessions, bring a secondary weapon with at least 50% durability remaining. Crude weapons have 0 listed max durability — they're treated as disposable and should be carried in stacks of 2–3 for extended sessions in Zone 1. Weapons with high durabilityLossOnHit (0.56 for Crude Axe) drain fastest during burst combat.
How to Use This Tool
1
Search and select your item
Type part of the item name or browse by category. All weapons, armor, and tools with durability data are listed.
2
Choose a usage pattern
Select the scenario that matches your activity — light patrol hits differently than sustained boss combat. The pattern sets the durability drain rate for calculation.
3
Read the timeline
The maintenance checkpoints show when your gear will reach 75%, 50%, 25%, and 10% durability. Plan repair stops around the 25% mark for high-value gear.
4
Check backup suggestions
The tool surfaces similar items with longer uptime as backup candidates — useful when your primary piece is already close to breaking before a session starts.
Common Questions
Does armor durability affect its stats while damaged?
In the current version, armor stats remain constant until the piece breaks — there's no gradual degradation. A Bronze Helmet at 1 durability still provides the same +9 health and 5% resistance as a brand-new one. The break point is binary: working or not.
What's the most durable mid-tier armor?
Bronze armor has a maxDurability of 200 with 0 loss per hit in the current data — making it effectively indestructible in the current build. This may be updated in future patches. Adamantite and Steel both sit at maxDurability 150, with Adamantite losing only 0.5 per hit (vs 1.0 for Steel).
Can I repair items before they break?
Yes — repai is available at any Armor or Weapon Bench. Repairing early (at 25–50% durability) generally costs fewer materials than waiting until near-break. The exact repair cost scales with how much durability you've lost.