Interactive Decision Tree

Click on any node to view details. Select an ending above to highlight the path.

🎬
Game Start
Prologue
Chapter 1: The Beginning
🔀
Wake Up - Talk with Mom
2 choices
📍
Phone Call
🔀
Work Day 1 - First Challenge
3 choices
🔀
Work Day 2 - Pressure Intensifies
3 choices
🔀
Work Day 3 - Breaking Point
2 choices
Chapter 2: Escalation
🔀
Radek's Apartment
4 choices
🔀
Psychologist Session
2 choices
Chapter 3: Resolution
Bathroom Confrontation
Critical Choice
Possible Endings
🎯
Wasted Ending
D Tier
🎯
Neutral Ending
B Tier
🎯
Anger Ending
A Tier
🎯
Willpower Ending
S Tier
🎯
Escape Ending
B Tier
🎯
Caught Ending
C Tier
🎯
Labyrinth Ending (True Ending)
S Tier
Legend:
🎬Start Point
🔀Choice Node
📍Story Event
🎯Ending
Selected Path

Key Decision Points Analysis

1

Initial conversation with Mom

Chapter 1

Being honest vs deflecting sets the tone for family support throughout the game.

This choice affects:
WillpowerNeutral
2

First workplace challenge

Chapter 1

Your first major test of boundaries. Refusing firmly builds willpower, compliance increases stress.

This choice affects:
WillpowerWastedNeutral
3

Drinking at Radek's place

Chapter 2

Drinking excessively leads directly to the Wasted ending. Moderate drinking affects relationships.

This choice affects:
WastedAnger
4

Psychologist session decision

Chapter 2

Accepting help is required for both S-tier endings. Rejection limits you to anger or neutral paths.

This choice affects:
LabyrinthWillpowerAnger
5

Bathroom confrontation choice

Chapter 3

Stay and confront leads to top endings. Running triggers escape sequence with QTE challenges.

This choice affects:
EscapeCaught

Understanding the Decision Flow

🎬

Story Structure

The game follows a linear timeline across 3 chapters, but your choices create branching paths. Each decision affects your stats and available endings.

📈

Hidden Stats

Track Willpower, Stress, Confrontation, and relationships. These invisible numbers determine which endings become accessible.

🔓

Ending Requirements

Most endings require specific stat thresholds or key choices. Plan ahead to unlock your desired conclusion.

Explore Paths to Each Ending

Select an ending below to see the recommended path. Highlighted nodes show critical decisions leading to that outcome.

Understanding Hidden Stats

💪

Willpower

Your mental strength and ability to resist pressure

Range: 0 - 100
How to increase: Say "No" to unreasonable requests, stand up for yourself, maintain boundaries
😰

Stress Level

The accumulated pressure and anxiety

Range: 0 - 100
How to increase: Avoid stressful situations, take breaks, seek help when needed

Confrontation

How directly you address conflicts

Range: 0 - 100
How to increase: Express anger directly, call out manipulation, challenge toxic behavior
🚫

Times Said 'No'

Count of boundary-setting moments

Range: 0 - 30
How to increase: Refuse requests, decline invitations, assert your boundaries
🤝

Relationship with Radek

Your friendship level with Radek

Range: -50 - 100
How to increase: Accept invitations, be friendly, share personal information
❤️

Relationship with Mom

Your bond with your mother

Range: -50 - 100
How to increase: Be honest with Mom, seek her advice, maintain family connection

Strategic Planning Tips

1

Plan Your First Playthrough

For beginners, aim for the Willpower or Neutral endings. They're more forgiving and don't require precise stat management.

2

Track Your Stats Mentally

Keep a rough count of your "No" responses and estimate your willpower level. This helps predict which paths remain open.

3

Critical Early Choices

Decisions in Chapter 1 set the foundation. Your response to Mom and the first workplace confrontation are crucial.

4

Multiple Playthroughs

The game is designed for 3-5 playthroughs. Each run takes about 1-2 hours, so experiment with different approaches.

5

Use the Calculator

Our Ending Calculator tool lets you test different choice combinations without replaying the entire game.

6

Achievement Hunting

Some achievements require specific endings or choices. Check the Achievement Tracker to plan efficient unlock routes.

Ending Comparison Table

EndingTierDifficultyKey RequirementPlaytimeUnlock Rate
Labyrinth Ending (True Ending)SVery Hard9 quests + Accept help + Solve labyrinth~90 min
8%
Willpower EndingSVery HardHigh willpower (75+) + Accept help~85 min
15%
Anger EndingAHardHigh confrontation (60+) + Reject help~75 min
22%
Escape EndingBMediumChoose to run + Pass QTE sequence~65 min
35%
Neutral EndingBEasyModerate stats + No extreme paths~70 min
48%
Caught EndingCMediumChoose to run + Fail QTE sequence~60 min
18%
Wasted EndingDEasyDrink excessively at Radek's place~55 min
12%

Frequently Asked Questions

Can I change my ending mid-game?

Yes! Most endings are determined by late-game choices, especially in Chapter 3. However, some endings require maintaining specific stats throughout the entire playthrough.

What's the easiest ending to get?

The Neutral Ending is the most common and easiest to obtain. It doesn't require extreme stat values or specific quest completion.

How many playthroughs for all endings?

Minimum 3-4 playthroughs if you plan carefully. Some endings are mutually exclusive, so you'll need multiple runs to see everything.

Do dialogue choices matter?

Absolutely! Every choice affects hidden stats. Even seemingly minor dialogue options can shift your willpower, stress, or relationship values.

Can I unlock all achievements in one run?

No. Achievements are tied to specific endings and choices. You'll need at least 3 playthroughs to unlock all 15 achievements.

What happens if I fail the labyrinth?

Failing the labyrinth puzzle leads to a different ending. The correct solution is L-R-L-S-R (Left, Right, Left, Straight, Right).